Programming Languages
Building this little animation was enjoyable honestly. It was a fun little experiment to get to know the very basics of “coding”, if you want to call it that, and I found it to be entertaining. Getting used to how the different operations was a bit of a learning curve because as I do most things in life, I jumped right into it without reviewing the tutorials first. One of the main difficulties I found in Scratch was determining how to position my characters and attempting to orient them in the ways I wanted, and furthermore, figuring out how to move them where I would like them to be after a set of dialog. After that however, I didn’t find much difficulty in the animation itself. I overcame these difficulties by trial and error mainly, and after I figured out I was completely lost, viewed the first tutorial. This likely would have been more beneficial if done correctly the first time, but you live and learn. Regarding my experience with Scratch vs machine and assembly language, this is the point of the exercise. I was not coding in the sense of 0’s and 1’s, those basic commands were already built in with an GUI that allowed me to simply drag-and-drop the correct command into the line of “code”, thus avoiding the more in-the-dirt coding that I am not equipped yet to do. Obviously my experience in Scratch was vastly different than coding any type of real language. The differences between the languages is whether they are Functional (used stored data) Logical (allow the machine to reason) etc, the main differences being what the language is actually meant to do or complete. I found Scratch obviously easiest, however I don’t think this was the intent of the question “which did I find easiest”. The easiest was likely Python, it allowed you to copy and paste and then loop your information for ease of use. I think Python is becoming the most popular as the book states, it is easy to learn, widely available, and allows the “writer” to be lazy and loop!
~Link to the Animation below!
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